PROGRAMME LEARNING OUTCOMES |
LEARNING & TEACHING METHODS |
ASSESMENT & GRADING METHODS |
KNOWLEDGE |
(Described in terms of theoretical and factual knowledge) |
   1 |
Recognize the basic elements and principles of animation. |
   2 |
Knows the principles of modeling. |
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Stage design principles to create fictions size. |
   4 |
Acquire competence in creating cartoons and animation. |
   4 |
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Knows the principles of animation. |
   6 |
Produced designs, constructs animation conversion processes. |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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- Mid-Term Exam
- Final Exam
- Short Exam
- Homework Assessment
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SKILLS |
(Described in terms of cognitive and practical skills)
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   1 |
Process and convert produced designs into animation. |
   2 |
Develop visual problem solving skills. |
   3 |
Recognize technical materials used for Cartoon and Animation |
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Follow and apply new Technology |
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create unique and original video-animation projects |
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Use fundamental software needed for the field |
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Use fundamental software needed for the field |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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- Mid-Term Exam
- Final Exam
- Short Exam
- Homework Assessment
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PERSONAL & OCCUPATIONAL COMPETENCES IN TERMS OF EACH OF THE FOLLOWING GROUPS |
Autonomy & Responsibility |
   1 |
adapting to group work |
   2 |
Manufacture independent project decisions |
   3 |
Could attend in international project |
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Could attend in national project |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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Learning to Learn |
   1 |
Knows to question work with a critical perspective and problem-solving attitude |
   2 |
Demonstrates observation and research before design and modeling |
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Adhering to the cultural and artistic values as a reference to create values in an international platform |
   4 |
Demonstrates the effort of life-long learning |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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Communication & Social |
   1 |
Sets communication and modeling goals |
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Uses professional terminology in the field |
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Can communicate through clients and target audience |
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Uses visual and modeling language to solve design and animation problems |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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Occupational and/or Vocational |
   1 |
Considers the reference of global guidelines to solve modeling problems |
   2 |
Creates visual unity in character development |
   3 |
Generates communication through visual language |
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- Lecture & In-Class Activities
- Land Surveying
- Laboratory
- Assignment (Homework)
- Project Work
- Technical Visit
- Implementation/Application/Practice
- Occupational Activity
- Social Activity
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