DersID |
Sınıf |
Dönem |
Ders Kodu |
Ders Adi |
Zorunluluk |
Teorik |
Pratik |
Kredi |
Ects | Lecture & In-Class Activities | Preliminary & Further Study | Land Surveying | Group Work | Laboratory | Reading | Assignment (Homework) | Project Work | Seminar | Internship | Technical Visit | Web Based Learning | Implementation/Application/Practice | Practice at a workplace | Occupational Activity | Social Activity | Thesis Work | Field Study | Report Writing | Öğrenme-Öğretme İşyükü Toplamı | Mid-Term Exam | Preparation for the Mid-Term Exam | Computer Based Presentation | Final Exam | Preparation for the Final Exam | Short Exam | Preparation for the Short Exam | Presentation of Report | Homework Assessment | Oral Exam | Presentation of Thesis | Presentation of Document | Expert Assessment | Ölçme - Değerlendirme Toplam İşyükü |
Genel Toplam |
Toplam işyükü / 25,5 |
Dersin AKTS kredisi |
1. Yarıyıl |
1029 | 1 | 1 | ATA101 | ATATÜRK'S PRINCIPLES AND REVOLUTION HISTORY-I | Z | 2 | 0 | 2.0 | 2.0 | 28 | 14 | | | | 6 | 2 | | | | | | | | | | | | | 50 | 1 | 1 | | 1 | 1 | | | 0 | | | | | | 4 | 54 | | |
58388 | 1 | 1 | DOT105 | DRAWING AND MODELING-I | Z | 2 | 2 | 3.0 | 5.0 | 56 | 42 | | 3 | | | 1 | | | | | | 1 | | | | | | | 103 | 4 | 4 | | 2 | 4 | 4 | 3 | 0 | | | | | | 21 | 124 | | |
58384 | 1 | 1 | DOT101 | MATHEMATICS FOR DIGITAL GAME DESIGN | Z | 3 | 0 | 3.0 | 4.0 | 42 | 42 | | 6 | | | 1 | 5 | 2 | | | | | | | | | | | 98 | 2 | 2 | | 1 | 1 | 2 | 1 | 0 | | | | | | 9 | 107 | | |
58532 | 1 | 1 | DOT109 | INTRODUCTION TO DIGITAL GAME | Z | 3 | 0 | 3.0 | 5.0 | 42 | 28 | | | | | | | | | | | | | | | | | | 70 | 4 | 18 | | 2 | 9 | 4 | 18 | 0 | | | | | | 55 | 125 | | |
88739 | 1 | 1 | ING121 | ENGLISH-I | Z | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
11140 | 1 | 1 | GSF121 | ART HISTORY-I | Z | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 5 | 10 | | | | | | | | | 3 | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
58390 | 1 | 1 | DOT107 | COPYRIGHT | Z | 3 | 0 | 3.0 | 4.0 | 42 | 28 | | | | | | | | | | | | | | | | | | 70 | 2 | 5 | | 2 | 8 | 4 | 8 | 0 | | | | | | 29 | 99 | | |
1010 | 1 | 1 | TUR101 | TURKISH LANGUAGE-I | Z | 2 | 0 | 2.0 | 2.0 | 28 | 14 | | | | 2 | | | | | | | | | | | | | | 44 | 1 | 2 | | 1 | 2 | | | 0 | | | | | | 6 | 50 | | |
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|
TOPLAM |
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19 |
2 |
20 |
30 | 266 | 196 | 0 | 9 | 0 | 13 | 14 | 5 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 3 | 0 | 0 | 0 | 509 | 15 | 44 | 0 | 10 | 37 | 15 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 152 | 661 | | |
2. Yarıyıl |
1039 | 1 | 2 | ATA102 | ATATÜRK'S PRINCIPLES AND REVOLUTION HISTORY-II | Z | 2 | 0 | 2.0 | 2.0 | 28 | 14 | | | | 2 | | | | | | | | | | | | | | 44 | 1 | 1 | | 1 | 3 | | | 0 | | | | | | 6 | 50 | | |
58398 | 1 | 2 | DOT106 | DRAWING AND MODELING-II | Z | 2 | 2 | 3.0 | 5.0 | 56 | 28 | | | | | 4 | | | | | | 4 | | | | | | | 92 | 4 | 6 | | 2 | 8 | 4 | 8 | 0 | | | | | | 32 | 124 | | |
58400 | 1 | 2 | DOT108 | CODE WRITING FOR DIGITAL GAMES | Z | 2 | 2 | 3.0 | 6.0 | 56 | 42 | | | | | 3 | | | | | | 9 | | | | | | | 110 | 6 | 10 | | 3 | 8 | 3 | 8 | 0 | | | | | | 38 | 148 | | |
88740 | 1 | 2 | ING122 | ENGLISH-II | Z | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
58395 | 1 | 2 | DOT102 | PRINCIPLES OF GAME DESIGN | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | 8 | | | | | | | | | | | | | 120 | 4 | 1 | | 3 | 1 | 2 | 1 | 0 | | | | | | 12 | 132 | | |
11146 | 1 | 2 | GSF122 | ART HISTORY-II | Z | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 5 | 10 | | | | | | | | | 3 | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
8827 | 1 | 2 | SSE101 | SOCIAL RESPONSIBILITY AND ETHICS | Z | 0 | 2 | 1.0 | 2.0 | 28 | 14 | | | | | 1 | | | | | | | | | | | | | 43 | 2 | | | 1 | | 1 | | 0 | | | | | | 4 | 47 | | |
2116 | 1 | 2 | TUR102 | TURKISH LANGUAGE-II | Z | 2 | 0 | 2.0 | 2.0 | 28 | 14 | | | | 2 | | | | | | | | | | | | | | 44 | 1 | 2 | | 1 | 2 | | | 0 | | | | | | 6 | 50 | | |
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TOPLAM |
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14 |
8 |
18 |
30 | 280 | 196 | 0 | 0 | 0 | 9 | 26 | 0 | 0 | 0 | 0 | 0 | 13 | 0 | 0 | 3 | 0 | 0 | 0 | 527 | 19 | 32 | 0 | 12 | 34 | 11 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 126 | 653 | | |
3. Yarıyıl |
58405 | 2 | 1 | DOT201 | DIGITAL CULTURE | Z | 2 | 0 | 2.0 | 3.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 2 | | 2 | 6 | 4 | 6 | 0 | | | | | | 24 | 80 | | |
58411 | 2 | 1 | DOT207 | DIGITAL GAME MECHANICS AND DESIGN | Z | 1 | 2 | 2.0 | 4.0 | 42 | 28 | | | | | 4 | | | | | | 4 | | | | | | | 78 | 3 | 4 | | 3 | 4 | 2 | 4 | 0 | | | | | | 20 | 98 | | |
58412 | 2 | 1 | DOT209 | DIGITAL GAME STORAGE AND SCREENPLAY WRITING | Z | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 2 | | | | | | 14 | | | | | | | 100 | 2 | | | 1 | | 1 | | 0 | | | | | | 4 | 104 | | |
58407 | 2 | 1 | DOT203 | DIGITAL GAME PROJECT-I | Z | 2 | 2 | 3.0 | 6.0 | 56 | 56 | | | | | 2 | 4 | | | | | 8 | | | | | | | 126 | 8 | 8 | | 4 | 8 | | | 0 | | | | | | 28 | 154 | | |
58409 | 2 | 1 | DOT205 | DIGITAL GAME AND CHARACTER DESIGN | Z | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 2 | | | | | | 6 | | | | | | | 92 | 4 | 3 | | 2 | 1 | 2 | 3 | 0 | | | | | | 15 | 107 | | |
11153 | 2 | 1 | GSF223 | PSYCHOLOGY OF VISUAL PERCEPTION | Z | 2 | 0 | 2.0 | 3.0 | 42 | 28 | | | | | | | | | | | | | | | | | | 70 | 2 | 2 | | 2 | 2 | | | 0 | | | | | | 8 | 78 | | |
1019 | 2 | 1 | ING201 | PROFESSIONAL ENGLISH-I | Z | 3 | 0 | 3.0 | 3.0 | 42 | 14 | | | | 9 | 4 | | | | | | | | | | | | | 69 | 2 | 2 | | 2 | 2 | | | 0 | | | | | | 8 | 77 | | |
10485 | 2 | 1 | HAT201 | INTERPERSONAL COMMUNICATION | G | 3 | 0 | 3.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
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TOPLAM |
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15 |
8 |
19 |
30 | 294 | 238 | 0 | 0 | 0 | 9 | 14 | 4 | 0 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 591 | 25 | 21 | 0 | 16 | 23 | 9 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 107 | 698 | | |
4. Yarıyıl |
58419 | 2 | 2 | DOT206 | 3 DIMENSIONAL ANIMATION | Z | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 6 | | | | | | 6 | | | | | | | 96 | 4 | 2 | | 2 | 2 | | | 0 | | | | | | 10 | 106 | | |
58417 | 2 | 2 | DOT204 | DIGITAL GAME PROJECT-II | Z | 2 | 2 | 3.0 | 6.0 | 56 | 56 | | | | | 4 | | | | | | 8 | | | | | | | 124 | 8 | 8 | | 4 | 4 | | | 0 | | | | | | 24 | 148 | | |
58423 | 2 | 2 | DOT218 | DIGITAL GAMING AND ADVERTISING | Z | 1 | 2 | 2.0 | 3.0 | 42 | 14 | | | | | 1 | | | | | | 1 | | | | | | | 58 | 4 | 2 | | 1 | 2 | 4 | 2 | 0 | | | | | | 15 | 73 | | |
58421 | 2 | 2 | DOT208 | DIGITAL GAME AND CINEMATOGRAPHY | Z | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 3 | | | | | | 2 | | | | | | | 89 | 2 | 3 | | 2 | 1 | 2 | 1 | 0 | | | | | | 11 | 100 | | |
58415 | 2 | 2 | DOT202 | 2 DIMENSIONAL ANIMATION | Z | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 3 | | | | | | 3 | | | | | | | 90 | 6 | 1 | | 3 | 1 | | | 0 | | | | | | 11 | 101 | | |
1027 | 2 | 2 | ING202 | PROFESSIONAL ENGLISH-II | Z | 3 | 0 | 3.0 | 3.0 | 42 | 14 | | | | 9 | 4 | | | | | | | | | | | | | 69 | 2 | 2 | | 2 | 2 | | | 0 | | | | | | 8 | 77 | | |
11157 | 2 | 2 | GSF214 | MYTHOLOGY | Z | 2 | 0 | 2.0 | 3.0 | 28 | 14 | | | | 10 | 2 | | | | | | | | | | | | | 54 | 1 | 10 | | 1 | 10 | | | 0 | | | | | | 22 | 76 | | |
85978 | 2 | 2 | EFU417 | PEER GUIDANCE | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
81663 | 2 | 2 | MTF405 | EUROPEAN PALACE GARDENZ | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
88530 | 2 | 2 | SOS457 | CONTEMPOARY APPROACHES IN PEACE STUDIES | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
81705 | 2 | 2 | EFU493 | EDUCATION WITH COMPUTER GAMES | G | 2 | 0 | 2.0 | 3.0 | 42 | 28 | | 1 | | 1 | 1 | 1 | | | | | 1 | | | | | | | 75 | 1 | | | 1 | | | | 0 | | | | | | 2 | 77 | | |
81706 | 2 | 2 | EFU494 | MULTIMEDIA DESIGN AND PRODUCTION | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
17566 | 2 | 2 | THP203 | DIGITAL COMMUNICATION | G | 3 | 0 | 3.0 | 3.0 | 42 | 14 | | 1 | | | 1 | | | | | | | | | | | | | 58 | 1 | 1 | | 12 | 1 | 2 | 1 | 0 | | | | | | 18 | 76 | | |
81718 | 2 | 2 | MFY419 | FİNANCİAL LİTERACY | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
12117 | 2 | 2 | GZC201 | INTRODUCTION TO PHOTOGRAPHY | G | 3 | 0 | 3.0 | 3.0 | 42 | 14 | | 1 | | 1 | 4 | 4 | | | | | 4 | | | | | | | 70 | 1 | 1 | | 1 | 1 | 1 | 1 | 0 | | | | | | 6 | 76 | | |
81116 | 2 | 2 | HUK3017 | HUMAN RIGHTS (ECHR AND CASE LAW) | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
79012 | 2 | 2 | BSE388 | WOMEN AND EXERCISE | G | 3 | 0 | 3.0 | 3.0 | 42 | 28 | | | | | 1 | | | | | | | | | | | 1 | | 72 | | | | 1 | 1 | | | 0 | | | | | | 2 | 74 | | |
83116 | 2 | 2 | ISL330 | KARİYER PLANLAMA | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
81707 | 2 | 2 | EFU495 | INSTRUCTIONAL DESIGN | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
81708 | 2 | 2 | EFU496 | APPLICATIONS IN INSTRUCTIONAL TECHNOLOGY | G | 2 | 0 | 2.0 | 3.0 | 28 | 28 | | 4 | | 4 | 4 | 4 | | | | | | | | | | | | 72 | | | | 2 | 2 | | | 0 | | | | | | 4 | 76 | | |
81703 | 2 | 2 | EFU491 | RHYTHM DANCE AND ORFF TRAINING | G | 2 | 0 | 2.0 | 3.0 | 28 | 28 | | 4 | | | 4 | | | | | | 6 | | | 2 | | | | 72 | | | | 1 | 2 | | | 0 | | | | | | 3 | 75 | | |
69979 | 2 | 2 | EEE374 | CYBER SECURITY | G | 3 | 0 | 3.0 | 3.0 | 28 | 14 | | | | 14 | 6 | 4 | | | | | | | | | | | | 66 | | | | 2 | 4 | | | 0 | | | | | | 6 | 72 | | |
81731 | 2 | 2 | SOS449 | SOCIOLOGY | G | 2 | 0 | 2.0 | 3.0 | 28 | 14 | | | | 4 | 8 | | 8 | | | | | | | | | | | 62 | 1 | 2 | | 4 | 2 | 2 | 8 | 0 | | | | | | 19 | 81 | | |
81729 | 2 | 2 | PSI357 | TECHNOLOGY ADDICTION | G | 3 | 0 | 3.0 | 3.0 | 28 | 28 | | | | | 4 | 2 | | | | | 1 | | | | | | | 63 | | | | 4 | 6 | | | 0 | | | | | | 10 | 73 | | |
81489 | 2 | 2 | HUK492 | CONSUMER LAW | G | 2 | 0 | 2.0 | 3.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
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TOPLAM |
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52 |
10 |
57 |
81 | 602 | 420 | 0 | 11 | 0 | 43 | 56 | 15 | 8 | 0 | 0 | 0 | 32 | 0 | 0 | 2 | 0 | 1 | 0 | 1190 | 31 | 32 | 0 | 43 | 41 | 11 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 171 | 1361 | | |
5. Yarıyıl |
58427 | 3 | 1 | DOT303 | DIGITAL GAME PROJECT-III | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | 4 | | | | | | 4 | | | | | | | 120 | 4 | | | 4 | | 2 | | 0 | | | | | | 10 | 130 | | |
58429 | 3 | 1 | DOT305 | GAME AND SOUND DESIGN | Z | 1 | 2 | 2.0 | 5.0 | 42 | 42 | | | | | 6 | | | | | | 6 | | | | | | | 96 | 6 | 6 | | 3 | 6 | 4 | 4 | 0 | | | | | | 29 | 125 | | |
58425 | 3 | 1 | DOT301 | OYUNLARDA ÇEVRE TASARIMI-I | Z | 2 | 1 | 2.0 | 4.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 12 | | 2 | 12 | 2 | 12 | 0 | | | | | | 44 | 100 | | |
8765 | 3 | 1 | YUM301 | WORK PLACEMENT I | Z | 0 | 0 | 0.0 | 4.0 | | | | | | | | | | | | | | | 104 | | | | | 104 | | | | 1 | | | | 0 | | | | | | 1 | 105 | | |
58610 | 3 | 1 | DOT329 | 3D OYUN OBJELERİNİN TASARIMI | S | 2 | 2 | 3.0 | 4.0 | 56 | 28 | | | | | 1 | | | | | | 1 | | | | | | | 86 | 4 | 1 | | 2 | 1 | 2 | 1 | 0 | | | | | | 11 | 97 | | |
58607 | 3 | 1 | DOT323 | DIGITAL PHOTOGRAPHY | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 2 | | | | | | 4 | | | | | | | 90 | 2 | 6 | | 1 | 3 | 1 | 1 | 0 | | | | | | 14 | 104 | | |
58611 | 3 | 1 | DOT331 | DIGITAL PLATFORMS | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 16 | | 2 | 16 | 2 | 8 | 0 | | | | | | 48 | 104 | | |
58606 | 3 | 1 | DOT321 | DIGITAL VIDEO AND EDITING | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | 3 | | 2 | 2 | | | | | | | | | | | | 91 | 2 | 6 | | 1 | 3 | 2 | 2 | 0 | | | | | | 16 | 107 | | |
11460 | 3 | 1 | DRO321 | AESTHETICS AND PHILOSOPHY OF ART | F | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
17673 | 3 | 1 | OGU301 | ISLAMIC AND EASTERN ARTS | F | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 10 | 8 | | | | | | | | | | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
43461 | 3 | 1 | DRO301 | RECENT TENDENCIES IN CULTURE AND ARTS | F | 0 | 2 | 2.0 | 4.0 | 28 | 28 | | | | 20 | 6 | | | | | | | | | 12 | | | | 94 | | | | 2 | 6 | | | 0 | | | | | | 8 | 102 | | |
88842 | 3 | 1 | GSF301 | YAPAY ZEKA VE DİJİTAL TEKNOLOJİLER | F | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
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TOPLAM |
|
|
17 |
13 |
24 |
50 | 350 | 322 | 0 | 0 | 3 | 30 | 29 | 2 | 0 | 0 | 0 | 0 | 15 | 0 | 104 | 12 | 0 | 0 | 0 | 867 | 27 | 59 | 0 | 19 | 59 | 16 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 209 | 1076 | | |
6. Yarıyıl |
58431 | 3 | 2 | DOT302 | OYUNLARDA ÇEVRE TASARIMI-II | Z | 1 | 2 | 2.0 | 4.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 14 | | 2 | 7 | 4 | 14 | 0 | | | | | | 45 | 101 | | |
58434 | 3 | 2 | DOT306 | DIGITAL GAME PROJECT-IV | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | 4 | | | | | | 4 | | | | | | | 120 | 4 | 1 | | 2 | 1 | 2 | 1 | 0 | | | | | | 11 | 131 | | |
58433 | 3 | 2 | DOT304 | DIGITAL GAMING AND PSYCHOLOGY | Z | 1 | 2 | 2.0 | 3.0 | 42 | 28 | | | | | 2 | | | | | | 1 | | | | | | | 73 | 2 | | | 1 | | 1 | | 0 | | | | | | 4 | 77 | | |
58435 | 3 | 2 | DOT308 | İLERİ OYUN ANİMASYONU | Z | 1 | 2 | 2.0 | 2.0 | 28 | 14 | | 2 | | | 1 | | | | | | | | | | | | | 45 | 2 | | | 1 | | 1 | | 0 | | | | | | 4 | 49 | | |
8768 | 3 | 2 | YUM302 | WORK PLACEMENT-II | Z | 0 | 0 | 0.0 | 4.0 | | | | | | | | | | | | | | 52 | 52 | | | | | 104 | | | | 1 | | | | 0 | | | | | | 1 | 105 | | |
58615 | 3 | 2 | DOT326 | DIGITAL PORTFOLIO PREPARATION | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | 4 | 1 | | 4 | 4 | | | | | | | | | | | | 69 | 2 | 9 | | 2 | 9 | 2 | 9 | 0 | | | | | | 33 | 102 | | |
58616 | 3 | 2 | DOT328 | E-SPORTS | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | 3 | 3 | | 6 | | | | | | | | | | | | | 96 | 2 | 2 | | 2 | 1 | 1 | 1 | 0 | | | | | | 9 | 105 | | |
58614 | 3 | 2 | DOT324 | OYUNLAŞTIRMA | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | 3 | 3 | | 3 | 3 | | | | | 3 | | | | | | | 99 | 2 | 1 | | 2 | 1 | 1 | 1 | 0 | | | | | | 8 | 107 | | |
17162 | 3 | 2 | OGU302 | AVANGARD TRENDS IN WESTERN ART | F | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 10 | 8 | | | | | | | | | | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
11461 | 3 | 2 | DRO322 | CONTEMPORARY ART THEORIES | F | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 10 | 8 | | | | | | | | | | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
88842 | 3 | 2 | GSF301 | YAPAY ZEKA VE DİJİTAL TEKNOLOJİLER | F | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
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TOPLAM |
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|
15 |
12 |
21 |
42 | 322 | 294 | 0 | 12 | 7 | 20 | 36 | 7 | 0 | 0 | 0 | 0 | 8 | 52 | 52 | 0 | 0 | 0 | 0 | 810 | 20 | 51 | 0 | 15 | 43 | 14 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 171 | 981 | | |
7. Yarıyıl |
58382 | 4 | 1 | DOT401 | DIGITAL GAME ANALYSIS-I | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | 4 | | | | | | 4 | | | | | | | 120 | 4 | | | 4 | | 4 | | 0 | | | | | | 12 | 132 | | |
58383 | 4 | 1 | DOT403 | DESIGN PRINCIPLES OF DIGITAL GAME PROJECT | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | | | 4 | | | | 4 | | | | | | | 120 | 2 | 1 | | 4 | 1 | 2 | 2 | 0 | | | | | | 12 | 132 | | |
58385 | 4 | 1 | DOT405 | INTELLECTUAL PROPERTY RIGHTS | Z | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | 2 | 2 | | 2 | 2 | | | | | | | | | | | | 64 | 4 | 10 | | 2 | 5 | 4 | 10 | 0 | | | | | | 35 | 99 | | |
8771 | 4 | 1 | YUM401 | WORK PLACEMENT III | Z | 0 | 0 | 0.0 | 4.0 | | | | | | | | | | | | | | | 91 | | | | | 91 | 1 | 2 | | 1 | 7 | | | 0 | | | | | | 11 | 102 | | |
58622 | 4 | 1 | DOT417 | DIGITAL GAME ENTREPRENEURSHIP | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 10 | | 2 | 15 | 4 | 10 | 0 | | | | | | 45 | 101 | | |
58619 | 4 | 1 | DOT415 | DIGITAL ART | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | 2 | 1 | | 2 | 2 | | | | | | | | | | | | 63 | 4 | 10 | | 2 | 5 | 4 | 10 | 0 | | | | | | 35 | 98 | | |
58618 | 4 | 1 | DOT425 | MOBILE APPLICATION DESIGN | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | 3 | 3 | | 3 | 3 | | | | | 3 | | | | | | | 99 | 2 | | | 3 | | 2 | | 0 | | | | | | 7 | 106 | | |
58623 | 4 | 1 | DOT419 | INTERNET OF OBJECTS | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | 2 | 2 | | 2 | | | | | | 2 | | | | | | | 64 | 4 | 10 | | 2 | 15 | 2 | | 0 | | | | | | 33 | 97 | | |
58620 | 4 | 1 | DOT411 | VIRTUAL REALITY APPLICATIONS AND DIGITAL GAME | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | 3 | | 3 | | | | | | 3 | | | | | | | 93 | 6 | | | 3 | 1 | 4 | | 0 | | | | | | 14 | 107 | | |
58621 | 4 | 1 | DOT413 | SOCIAL MEDIA RESEARCH | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | 2 | 2 | | 2 | | | | | | | | | | | | | 62 | 4 | 10 | | 2 | 10 | 4 | 10 | 0 | | | | | | 40 | 102 | | |
17674 | 4 | 1 | OGU401 | SEMIOLOGY AND ART | F | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | | 3 | 3 | | | | | 3 | | | | | | | 65 | 10 | 8 | | 2 | 8 | 4 | 4 | 0 | | | | | | 36 | 101 | | |
11463 | 4 | 1 | DRO421 | ART ANALYSIS | F | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | 5 | 10 | | | | | | | | | 3 | | | | 74 | 1 | 12 | | 1 | 12 | 1 | 1 | 0 | | | | | | 28 | 102 | | |
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|
|
TOPLAM |
|
|
20 |
8 |
24 |
50 | 392 | 392 | 0 | 11 | 13 | 5 | 31 | 10 | 4 | 0 | 0 | 0 | 19 | 0 | 91 | 3 | 0 | 0 | 0 | 971 | 46 | 73 | 0 | 28 | 79 | 35 | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 308 | 1279 | | |
8. Yarıyıl |
58387 | 4 | 2 | DOT402 | GRADUATION PROJECT | Z | 2 | 2 | 3.0 | 8.0 | 56 | 56 | | | | | | | | | | | | | | | | | | 112 | 8 | 4 | | 4 | 40 | 8 | 24 | 0 | | | | | | 88 | 200 | | |
58389 | 4 | 2 | DOT404 | DIGITAL GAME ANALYSIS-II | Z | 2 | 2 | 3.0 | 5.0 | 56 | 56 | | | | | 4 | | | | | | 4 | | | | | | | 120 | 2 | | | 4 | | 2 | | 0 | | | | | | 8 | 128 | | |
58391 | 4 | 2 | DOT406 | DIGITAL GAME SECTOR | Z | 2 | 0 | 2.0 | 5.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 15 | | 2 | 25 | 4 | 20 | 0 | | | | | | 70 | 126 | | |
58626 | 4 | 2 | DOT420 | ILLUSTRATION | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | 3 | | | 3 | | | | | | 3 | | | | | | | 93 | 6 | 1 | | 3 | 1 | 2 | 1 | 0 | | | | | | 14 | 107 | | |
58624 | 4 | 2 | DOT424 | INTERNET PROGRAMMING | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | 3 | | 3 | | | | | | 3 | | | | | | | 93 | 4 | 2 | | 3 | 1 | 2 | 1 | 0 | | | | | | 13 | 106 | | |
58627 | 4 | 2 | DOT410 | OPERATING SYSTEMS | S | 1 | 2 | 2.0 | 4.0 | 42 | 42 | | | | | 3 | | | | | | 3 | | | | | | | 90 | 6 | 1 | | 3 | 3 | 3 | 1 | 0 | | | | | | 17 | 107 | | |
58628 | 4 | 2 | DOT416 | USER INTERFACE DESIGN | S | 1 | 2 | 2.0 | 4.0 | 42 | 14 | | | | | 3 | | | | | | 9 | | | | | | | 68 | 6 | 9 | | 3 | 9 | 3 | 9 | 0 | | | | | | 39 | 107 | | |
58625 | 4 | 2 | DOT422 | SOFTWARE PROJECT MANAGEMENT | S | 2 | 0 | 2.0 | 4.0 | 28 | 28 | | | | | | | | | | | | | | | | | | 56 | 4 | 14 | | 2 | 14 | 4 | 7 | 0 | | | | | | 45 | 101 | | |
11343 | 4 | 2 | MOT424 | DESIGN AND VISUAL CULTURE | F | 2 | 0 | 2.0 | 4.0 | | | | | | | | | | | | | | | | | | | | 0 | | | | | | | | 0 | | | | | | 0 | 0 | | |
17675 | 4 | 2 | OGU402 | SOCIOLOGY AND ART | F | 2 | 0 | 2.0 | 4.0 | 28 | 42 | | | | | 20 | | | | | | | | | | | | | 90 | 1 | 1 | | 1 | 1 | 2 | 1 | 0 | | | | | | 7 | 97 | | |
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|
TOPLAM |
|
|
16 |
12 |
22 |
46 | 364 | 350 | 0 | 3 | 3 | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 778 | 41 | 47 | 0 | 25 | 94 | 30 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 301 | 1079 | | |